001/** 002 * Licensed to the Apache Software Foundation (ASF) under one 003 * or more contributor license agreements. See the NOTICE file 004 * distributed with this work for additional information 005 * regarding copyright ownership. The ASF licenses this file 006 * to you under the Apache License, Version 2.0 (the 007 * "License"); you may not use this file except in compliance 008 * with the License. You may obtain a copy of the License at 009 * 010 * http://www.apache.org/licenses/LICENSE-2.0 011 * 012 * Unless required by applicable law or agreed to in writing, software 013 * distributed under the License is distributed on an "AS IS" BASIS, 014 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 015 * See the License for the specific language governing permissions and 016 * limitations under the License. 017 */ 018package org.apache.hadoop.hbase.master.balancer; 019 020import java.util.ArrayList; 021import java.util.Arrays; 022import java.util.Collections; 023import java.util.Comparator; 024import java.util.HashMap; 025import java.util.List; 026import java.util.Map; 027import java.util.NavigableMap; 028import java.util.Random; 029import java.util.TreeMap; 030 031import org.apache.hadoop.conf.Configuration; 032import org.apache.hadoop.hbase.HBaseIOException; 033import org.apache.hadoop.hbase.HBaseInterfaceAudience; 034import org.apache.hadoop.hbase.ServerName; 035import org.apache.hadoop.hbase.TableName; 036import org.apache.hadoop.hbase.client.RegionInfo; 037import org.apache.hadoop.hbase.master.RegionPlan; 038import org.apache.hadoop.hbase.util.Pair; 039import org.apache.yetus.audience.InterfaceAudience; 040import org.slf4j.Logger; 041import org.slf4j.LoggerFactory; 042import org.apache.hbase.thirdparty.com.google.common.collect.MinMaxPriorityQueue; 043 044/** 045 * Makes decisions about the placement and movement of Regions across 046 * RegionServers. 047 * 048 * <p>Cluster-wide load balancing will occur only when there are no regions in 049 * transition and according to a fixed period of a time using {@link #balanceCluster(Map)}. 050 * 051 * <p>On cluster startup, bulk assignment can be used to determine 052 * locations for all Regions in a cluster. 053 * 054 * <p>This classes produces plans for the 055 * {@link org.apache.hadoop.hbase.master.assignment.AssignmentManager} to execute. 056 */ 057@InterfaceAudience.LimitedPrivate(HBaseInterfaceAudience.CONFIG) 058public class SimpleLoadBalancer extends BaseLoadBalancer { 059 private static final Logger LOG = LoggerFactory.getLogger(SimpleLoadBalancer.class); 060 private static final Random RANDOM = new Random(System.currentTimeMillis()); 061 062 private RegionInfoComparator riComparator = new RegionInfoComparator(); 063 private RegionPlan.RegionPlanComparator rpComparator = new RegionPlan.RegionPlanComparator(); 064 private float avgLoadOverall; 065 private List<ServerAndLoad> serverLoadList; 066 067 /** 068 * Stores additional per-server information about the regions added/removed 069 * during the run of the balancing algorithm. 070 * 071 * For servers that shed regions, we need to track which regions we have already 072 * shed. <b>nextRegionForUnload</b> contains the index in the list of regions on 073 * the server that is the next to be shed. 074 */ 075 static class BalanceInfo { 076 077 private int nextRegionForUnload; 078 private int numRegionsAdded; 079 private List<RegionInfo> hriList; 080 081 public BalanceInfo(int nextRegionForUnload, int numRegionsAdded, List<RegionInfo> hriList) { 082 this.nextRegionForUnload = nextRegionForUnload; 083 this.numRegionsAdded = numRegionsAdded; 084 this.hriList = hriList; 085 } 086 087 int getNextRegionForUnload() { 088 return nextRegionForUnload; 089 } 090 091 int getNumRegionsAdded() { 092 return numRegionsAdded; 093 } 094 095 void setNumRegionsAdded(int numAdded) { 096 this.numRegionsAdded = numAdded; 097 } 098 099 List<RegionInfo> getHriList() { 100 return hriList; 101 } 102 103 void setNextRegionForUnload(int nextRegionForUnload) { 104 this.nextRegionForUnload = nextRegionForUnload; 105 } 106 107 } 108 109 @Override 110 public void setClusterLoad(Map<TableName, Map<ServerName, List<RegionInfo>>> clusterLoad){ 111 serverLoadList = new ArrayList<>(); 112 float sum = 0; 113 for(Map.Entry<TableName, Map<ServerName, List<RegionInfo>>> clusterEntry : clusterLoad.entrySet()){ 114 for(Map.Entry<ServerName, List<RegionInfo>> entry : clusterEntry.getValue().entrySet()){ 115 if(entry.getKey().equals(masterServerName)) continue; // we shouldn't include master as potential assignee 116 serverLoadList.add(new ServerAndLoad(entry.getKey(), entry.getValue().size())); 117 sum += entry.getValue().size(); 118 } 119 } 120 avgLoadOverall = sum / serverLoadList.size(); 121 } 122 123 @Override 124 public void onConfigurationChange(Configuration conf) { 125 float originSlop = slop; 126 float originOverallSlop = overallSlop; 127 super.setConf(conf); 128 LOG.info("Update configuration of SimpleLoadBalancer, previous slop is " 129 + originSlop + ", current slop is " + slop + "previous overallSlop is" + 130 originOverallSlop + ", current overallSlop is " + originOverallSlop); 131 } 132 133 private void setLoad(List<ServerAndLoad> slList, int i, int loadChange){ 134 ServerAndLoad newsl = new ServerAndLoad(slList.get(i).getServerName(),slList.get(i).getLoad() + loadChange); 135 slList.set(i, newsl); 136 } 137 138 /** 139 * A checker function to decide when we want balance overall and certain table has been balanced, 140 * do we still need to re-distribute regions of this table to achieve the state of overall-balance 141 * @return true if this table should be balanced. 142 */ 143 private boolean overallNeedsBalance() { 144 int floor = (int) Math.floor(avgLoadOverall * (1 - overallSlop)); 145 int ceiling = (int) Math.ceil(avgLoadOverall * (1 + overallSlop)); 146 int max = 0, min = Integer.MAX_VALUE; 147 for(ServerAndLoad server : serverLoadList){ 148 max = Math.max(server.getLoad(), max); 149 min = Math.min(server.getLoad(), min); 150 } 151 if (max <= ceiling && min >= floor) { 152 if (LOG.isTraceEnabled()) { 153 // If nothing to balance, then don't say anything unless trace-level logging. 154 LOG.trace("Skipping load balancing because cluster is balanced at overall level"); 155 } 156 return false; 157 } 158 return true; 159 } 160 161 /** 162 * Generate a global load balancing plan according to the specified map of 163 * server information to the most loaded regions of each server. 164 * 165 * The load balancing invariant is that all servers are within 1 region of the 166 * average number of regions per server. If the average is an integer number, 167 * all servers will be balanced to the average. Otherwise, all servers will 168 * have either floor(average) or ceiling(average) regions. 169 * 170 * HBASE-3609 Modeled regionsToMove using Guava's MinMaxPriorityQueue so that 171 * we can fetch from both ends of the queue. 172 * At the beginning, we check whether there was empty region server 173 * just discovered by Master. If so, we alternately choose new / old 174 * regions from head / tail of regionsToMove, respectively. This alternation 175 * avoids clustering young regions on the newly discovered region server. 176 * Otherwise, we choose new regions from head of regionsToMove. 177 * 178 * Another improvement from HBASE-3609 is that we assign regions from 179 * regionsToMove to underloaded servers in round-robin fashion. 180 * Previously one underloaded server would be filled before we move onto 181 * the next underloaded server, leading to clustering of young regions. 182 * 183 * Finally, we randomly shuffle underloaded servers so that they receive 184 * offloaded regions relatively evenly across calls to balanceCluster(). 185 * 186 * The algorithm is currently implemented as such: 187 * 188 * <ol> 189 * <li>Determine the two valid numbers of regions each server should have, 190 * <b>MIN</b>=floor(average) and <b>MAX</b>=ceiling(average). 191 * 192 * <li>Iterate down the most loaded servers, shedding regions from each so 193 * each server hosts exactly <b>MAX</b> regions. Stop once you reach a 194 * server that already has <= <b>MAX</b> regions. 195 * <p> 196 * Order the regions to move from most recent to least. 197 * 198 * <li>Iterate down the least loaded servers, assigning regions so each server 199 * has exactly <b>MIN</b> regions. Stop once you reach a server that 200 * already has >= <b>MIN</b> regions. 201 * 202 * Regions being assigned to underloaded servers are those that were shed 203 * in the previous step. It is possible that there were not enough 204 * regions shed to fill each underloaded server to <b>MIN</b>. If so we 205 * end up with a number of regions required to do so, <b>neededRegions</b>. 206 * 207 * It is also possible that we were able to fill each underloaded but ended 208 * up with regions that were unassigned from overloaded servers but that 209 * still do not have assignment. 210 * 211 * If neither of these conditions hold (no regions needed to fill the 212 * underloaded servers, no regions leftover from overloaded servers), 213 * we are done and return. Otherwise we handle these cases below. 214 * 215 * <li>If <b>neededRegions</b> is non-zero (still have underloaded servers), 216 * we iterate the most loaded servers again, shedding a single server from 217 * each (this brings them from having <b>MAX</b> regions to having 218 * <b>MIN</b> regions). 219 * 220 * <li>We now definitely have more regions that need assignment, either from 221 * the previous step or from the original shedding from overloaded servers. 222 * Iterate the least loaded servers filling each to <b>MIN</b>. 223 * 224 * <li>If we still have more regions that need assignment, again iterate the 225 * least loaded servers, this time giving each one (filling them to 226 * <b>MAX</b>) until we run out. 227 * 228 * <li>All servers will now either host <b>MIN</b> or <b>MAX</b> regions. 229 * 230 * In addition, any server hosting >= <b>MAX</b> regions is guaranteed 231 * to end up with <b>MAX</b> regions at the end of the balancing. This 232 * ensures the minimal number of regions possible are moved. 233 * </ol> 234 * 235 * TODO: We can at-most reassign the number of regions away from a particular 236 * server to be how many they report as most loaded. 237 * Should we just keep all assignment in memory? Any objections? 238 * Does this mean we need HeapSize on HMaster? Or just careful monitor? 239 * (current thinking is we will hold all assignments in memory) 240 * 241 * @param clusterMap Map of regionservers and their load/region information to 242 * a list of their most loaded regions 243 * @return a list of regions to be moved, including source and destination, 244 * or null if cluster is already balanced 245 */ 246 @Override 247 public List<RegionPlan> balanceCluster( 248 Map<ServerName, List<RegionInfo>> clusterMap) { 249 List<RegionPlan> regionsToReturn = balanceMasterRegions(clusterMap); 250 if (regionsToReturn != null || clusterMap == null || clusterMap.size() <= 1) { 251 return regionsToReturn; 252 } 253 if (masterServerName != null && clusterMap.containsKey(masterServerName)) { 254 if (clusterMap.size() <= 2) { 255 return null; 256 } 257 clusterMap = new HashMap<>(clusterMap); 258 clusterMap.remove(masterServerName); 259 } 260 261 long startTime = System.currentTimeMillis(); 262 263 // construct a Cluster object with clusterMap and rest of the 264 // argument as defaults 265 Cluster c = new Cluster(clusterMap, null, this.regionFinder, this.rackManager); 266 if (!this.needsBalance(c) && !this.overallNeedsBalance()) return null; 267 268 ClusterLoadState cs = new ClusterLoadState(clusterMap); 269 int numServers = cs.getNumServers(); 270 NavigableMap<ServerAndLoad, List<RegionInfo>> serversByLoad = cs.getServersByLoad(); 271 int numRegions = cs.getNumRegions(); 272 float average = cs.getLoadAverage(); 273 int max = (int)Math.ceil(average); 274 int min = (int)average; 275 276 // Using to check balance result. 277 StringBuilder strBalanceParam = new StringBuilder(); 278 strBalanceParam.append("Balance parameter: numRegions=").append(numRegions) 279 .append(", numServers=").append(numServers).append(", max=").append(max) 280 .append(", min=").append(min); 281 LOG.debug(strBalanceParam.toString()); 282 283 // Balance the cluster 284 // TODO: Look at data block locality or a more complex load to do this 285 MinMaxPriorityQueue<RegionPlan> regionsToMove = 286 MinMaxPriorityQueue.orderedBy(rpComparator).create(); 287 regionsToReturn = new ArrayList<>(); 288 289 // Walk down most loaded, pruning each to the max 290 int serversOverloaded = 0; 291 // flag used to fetch regions from head and tail of list, alternately 292 boolean fetchFromTail = false; 293 Map<ServerName, BalanceInfo> serverBalanceInfo = new TreeMap<>(); 294 for (Map.Entry<ServerAndLoad, List<RegionInfo>> server: 295 serversByLoad.descendingMap().entrySet()) { 296 ServerAndLoad sal = server.getKey(); 297 int load = sal.getLoad(); 298 if (load <= max) { 299 serverBalanceInfo.put(sal.getServerName(), new BalanceInfo(0, 0, server.getValue())); 300 continue; 301 } 302 serversOverloaded++; 303 List<RegionInfo> regions = server.getValue(); 304 int numToOffload = Math.min(load - max, regions.size()); 305 // account for the out-of-band regions which were assigned to this server 306 // after some other region server crashed 307 Collections.sort(regions, riComparator); 308 int numTaken = 0; 309 for (int i = 0; i <= numToOffload; ) { 310 RegionInfo hri = regions.get(i); // fetch from head 311 if (fetchFromTail) { 312 hri = regions.get(regions.size() - 1 - i); 313 } 314 i++; 315 // Don't rebalance special regions. 316 if (shouldBeOnMaster(hri) 317 && masterServerName.equals(sal.getServerName())) continue; 318 regionsToMove.add(new RegionPlan(hri, sal.getServerName(), null)); 319 numTaken++; 320 if (numTaken >= numToOffload) break; 321 } 322 serverBalanceInfo.put(sal.getServerName(), 323 new BalanceInfo(numToOffload, (-1)*numTaken, server.getValue())); 324 } 325 int totalNumMoved = regionsToMove.size(); 326 327 // Walk down least loaded, filling each to the min 328 int neededRegions = 0; // number of regions needed to bring all up to min 329 fetchFromTail = false; 330 331 Map<ServerName, Integer> underloadedServers = new HashMap<>(); 332 int maxToTake = numRegions - min; 333 for (Map.Entry<ServerAndLoad, List<RegionInfo>> server: 334 serversByLoad.entrySet()) { 335 if (maxToTake == 0) break; // no more to take 336 int load = server.getKey().getLoad(); 337 if (load >= min) { 338 continue; // look for other servers which haven't reached min 339 } 340 int regionsToPut = min - load; 341 maxToTake -= regionsToPut; 342 underloadedServers.put(server.getKey().getServerName(), regionsToPut); 343 } 344 // number of servers that get new regions 345 int serversUnderloaded = underloadedServers.size(); 346 int incr = 1; 347 List<ServerName> sns = 348 Arrays.asList(underloadedServers.keySet().toArray(new ServerName[serversUnderloaded])); 349 Collections.shuffle(sns, RANDOM); 350 while (regionsToMove.size() > 0) { 351 int cnt = 0; 352 int i = incr > 0 ? 0 : underloadedServers.size()-1; 353 for (; i >= 0 && i < underloadedServers.size(); i += incr) { 354 if (regionsToMove.isEmpty()) break; 355 ServerName si = sns.get(i); 356 int numToTake = underloadedServers.get(si); 357 if (numToTake == 0) continue; 358 359 addRegionPlan(regionsToMove, fetchFromTail, si, regionsToReturn); 360 361 underloadedServers.put(si, numToTake-1); 362 cnt++; 363 BalanceInfo bi = serverBalanceInfo.get(si); 364 bi.setNumRegionsAdded(bi.getNumRegionsAdded()+1); 365 } 366 if (cnt == 0) break; 367 // iterates underloadedServers in the other direction 368 incr = -incr; 369 } 370 for (Integer i : underloadedServers.values()) { 371 // If we still want to take some, increment needed 372 neededRegions += i; 373 } 374 375 // Need to do a second pass. 376 // Either more regions to assign out or servers that are still underloaded 377 378 // If we need more to fill min, grab one from each most loaded until enough 379 if (neededRegions != 0) { 380 // Walk down most loaded, grabbing one from each until we get enough 381 for (Map.Entry<ServerAndLoad, List<RegionInfo>> server : 382 serversByLoad.descendingMap().entrySet()) { 383 BalanceInfo balanceInfo = 384 serverBalanceInfo.get(server.getKey().getServerName()); 385 int idx = 386 balanceInfo == null ? 0 : balanceInfo.getNextRegionForUnload(); 387 if (idx >= server.getValue().size()) break; 388 RegionInfo region = server.getValue().get(idx); 389 if (region.isMetaRegion()) continue; // Don't move meta regions. 390 regionsToMove.add(new RegionPlan(region, server.getKey().getServerName(), null)); 391 balanceInfo.setNumRegionsAdded(balanceInfo.getNumRegionsAdded() - 1); 392 balanceInfo.setNextRegionForUnload(balanceInfo.getNextRegionForUnload() + 1); 393 totalNumMoved++; 394 if (--neededRegions == 0) { 395 // No more regions needed, done shedding 396 break; 397 } 398 } 399 } 400 401 // Now we have a set of regions that must be all assigned out 402 // Assign each underloaded up to the min, then if leftovers, assign to max 403 404 // Walk down least loaded, assigning to each to fill up to min 405 for (Map.Entry<ServerAndLoad, List<RegionInfo>> server : 406 serversByLoad.entrySet()) { 407 int regionCount = server.getKey().getLoad(); 408 if (regionCount >= min) break; 409 BalanceInfo balanceInfo = serverBalanceInfo.get(server.getKey().getServerName()); 410 if(balanceInfo != null) { 411 regionCount += balanceInfo.getNumRegionsAdded(); 412 } 413 if(regionCount >= min) { 414 continue; 415 } 416 int numToTake = min - regionCount; 417 int numTaken = 0; 418 while(numTaken < numToTake && 0 < regionsToMove.size()) { 419 addRegionPlan(regionsToMove, fetchFromTail, 420 server.getKey().getServerName(), regionsToReturn); 421 numTaken++; 422 } 423 } 424 425 if (min != max) { 426 balanceOverall(regionsToReturn, serverBalanceInfo, fetchFromTail, regionsToMove, max, min); 427 } 428 429 long endTime = System.currentTimeMillis(); 430 431 if (!regionsToMove.isEmpty() || neededRegions != 0) { 432 // Emit data so can diagnose how balancer went astray. 433 LOG.warn("regionsToMove=" + totalNumMoved + 434 ", numServers=" + numServers + ", serversOverloaded=" + serversOverloaded + 435 ", serversUnderloaded=" + serversUnderloaded); 436 StringBuilder sb = new StringBuilder(); 437 for (Map.Entry<ServerName, List<RegionInfo>> e: clusterMap.entrySet()) { 438 if (sb.length() > 0) sb.append(", "); 439 sb.append(e.getKey().toString()); 440 sb.append(" "); 441 sb.append(e.getValue().size()); 442 } 443 LOG.warn("Input " + sb.toString()); 444 } 445 446 // All done! 447 LOG.info("Done. Calculated a load balance in " + (endTime-startTime) + "ms. " + 448 "Moving " + totalNumMoved + " regions off of " + 449 serversOverloaded + " overloaded servers onto " + 450 serversUnderloaded + " less loaded servers"); 451 452 return regionsToReturn; 453 } 454 455 /** 456 * If we need to balanceoverall, we need to add one more round to peel off one region from each max. 457 * Together with other regions left to be assigned, we distribute all regionToMove, to the RS 458 * that have less regions in whole cluster scope. 459 */ 460 public void balanceOverall(List<RegionPlan> regionsToReturn, 461 Map<ServerName, BalanceInfo> serverBalanceInfo, boolean fetchFromTail, 462 MinMaxPriorityQueue<RegionPlan> regionsToMove, int max, int min ){ 463 // Step 1. 464 // A map to record the plan we have already got as status quo, in order to resolve a cyclic assignment pair, 465 // e.g. plan 1: A -> B, plan 2: B ->C => resolve plan1 to A -> C, remove plan2 466 Map<ServerName, List<Integer>> returnMap = new HashMap<>(); 467 for (int i = 0; i < regionsToReturn.size(); i++) { 468 List<Integer> pos = returnMap.get(regionsToReturn.get(i).getDestination()); 469 if (pos == null) { 470 pos = new ArrayList<>(); 471 returnMap.put(regionsToReturn.get(i).getDestination(), pos); 472 } 473 pos.add(i); 474 } 475 476 // Step 2. 477 // Peel off one region from each RS which has max number of regions now. 478 // Each RS should have either max or min numbers of regions for this table. 479 for (int i = 0; i < serverLoadList.size(); i++) { 480 ServerAndLoad serverload = serverLoadList.get(i); 481 BalanceInfo balanceInfo = serverBalanceInfo.get(serverload.getServerName()); 482 if (balanceInfo == null) { 483 continue; 484 } 485 setLoad(serverLoadList, i, balanceInfo.getNumRegionsAdded()); 486 if (balanceInfo.getHriList().size() + balanceInfo.getNumRegionsAdded() == max) { 487 RegionInfo hriToPlan; 488 if (balanceInfo.getHriList().isEmpty()) { 489 LOG.debug("During balanceOverall, we found " + serverload.getServerName() 490 + " has no RegionInfo, no operation needed"); 491 continue; 492 } else if (balanceInfo.getNextRegionForUnload() >= balanceInfo.getHriList().size()) { 493 continue; 494 } else { 495 hriToPlan = balanceInfo.getHriList().get(balanceInfo.getNextRegionForUnload()); 496 } 497 RegionPlan maxPlan = new RegionPlan(hriToPlan, serverload.getServerName(), null); 498 regionsToMove.add(maxPlan); 499 setLoad(serverLoadList, i, -1); 500 }else if(balanceInfo.getHriList().size() + balanceInfo.getNumRegionsAdded() > max 501 || balanceInfo.getHriList().size() + balanceInfo.getNumRegionsAdded() < min){ 502 LOG.warn("Encounter incorrect region numbers after calculating move plan during balanceOverall, " + 503 "for this table, " + serverload.getServerName() + " originally has " + balanceInfo.getHriList().size() + 504 " regions and " + balanceInfo.getNumRegionsAdded() + " regions have been added. Yet, max =" + 505 max + ", min =" + min + ". Thus stop balance for this table"); // should not happen 506 return; 507 } 508 } 509 510 // Step 3. sort the ServerLoadList, the ArrayList hold overall load for each server. 511 // We only need to assign the regionsToMove to 512 // the first n = regionsToMove.size() RS that has least load. 513 Collections.sort(serverLoadList,new Comparator<ServerAndLoad>(){ 514 @Override 515 public int compare(ServerAndLoad s1, ServerAndLoad s2) { 516 if(s1.getLoad() == s2.getLoad()) return 0; 517 else return (s1.getLoad() > s2.getLoad())? 1 : -1; 518 }}); 519 520 // Step 4. 521 // Preparation before assign out all regionsToMove. 522 // We need to remove the plan that has the source RS equals to destination RS, 523 // since the source RS belongs to the least n loaded RS. 524 int assignLength = regionsToMove.size(); 525 // A structure help to map ServerName to it's load and index in ServerLoadList 526 Map<ServerName, Pair<ServerAndLoad,Integer>> SnLoadMap = new HashMap<>(); 527 for (int i = 0; i < serverLoadList.size(); i++) { 528 SnLoadMap.put(serverLoadList.get(i).getServerName(), new Pair<>(serverLoadList.get(i), i)); 529 } 530 Pair<ServerAndLoad,Integer> shredLoad; 531 // A List to help mark the plan in regionsToMove that should be removed 532 List<RegionPlan> planToRemoveList = new ArrayList<>(); 533 // A structure to record how many times a server becomes the source of a plan, from regionsToMove. 534 Map<ServerName, Integer> sourceMap = new HashMap<>(); 535 // We remove one of the plan which would cause source RS equals destination RS. 536 // But we should keep in mind that the second plan from such RS should be kept. 537 for(RegionPlan plan: regionsToMove){ 538 // the source RS's load and index in ServerLoadList 539 shredLoad = SnLoadMap.get(plan.getSource()); 540 if(!sourceMap.containsKey(plan.getSource())) sourceMap.put(plan.getSource(), 0); 541 sourceMap.put(plan.getSource(), sourceMap.get(plan.getSource()) + 1); 542 if(shredLoad.getSecond() < assignLength && sourceMap.get(plan.getSource()) == 1) { 543 planToRemoveList.add(plan); 544 // While marked as to be removed, the count should be add back to the source RS 545 setLoad(serverLoadList, shredLoad.getSecond(), 1); 546 } 547 } 548 // Remove those marked plans from regionsToMove, 549 // we cannot direct remove them during iterating through 550 // regionsToMove, due to the fact that regionsToMove is a MinMaxPriorityQueue. 551 for(RegionPlan planToRemove : planToRemoveList){ 552 regionsToMove.remove(planToRemove); 553 } 554 555 // Step 5. 556 // We only need to assign the regionsToMove to 557 // the first n = regionsToMove.size() of them, with least load. 558 // With this strategy adopted, we can gradually achieve the overall balance, 559 // while keeping table level balanced. 560 for(int i = 0; i < assignLength; i++){ 561 // skip the RS that is also the source, we have removed them from regionsToMove in previous step 562 if(sourceMap.containsKey(serverLoadList.get(i).getServerName())) continue; 563 addRegionPlan(regionsToMove, fetchFromTail, 564 serverLoadList.get(i).getServerName(), regionsToReturn); 565 setLoad(serverLoadList, i, 1); 566 // resolve a possible cyclic assignment pair if we just produced one: 567 // e.g. plan1: A -> B, plan2: B -> C => resolve plan1 to A -> C and remove plan2 568 List<Integer> pos = returnMap.get(regionsToReturn.get(regionsToReturn.size() - 1).getSource()); 569 if (pos != null && pos.size() != 0) { 570 regionsToReturn.get(pos.get(pos.size() - 1)).setDestination( 571 regionsToReturn.get(regionsToReturn.size() - 1).getDestination()); 572 pos.remove(pos.size() - 1); 573 regionsToReturn.remove(regionsToReturn.size() - 1); 574 } 575 } 576 // Done balance overall 577 } 578 579 /** 580 * Add a region from the head or tail to the List of regions to return. 581 */ 582 private void addRegionPlan(final MinMaxPriorityQueue<RegionPlan> regionsToMove, 583 final boolean fetchFromTail, final ServerName sn, List<RegionPlan> regionsToReturn) { 584 RegionPlan rp = null; 585 if (!fetchFromTail) rp = regionsToMove.remove(); 586 else rp = regionsToMove.removeLast(); 587 rp.setDestination(sn); 588 regionsToReturn.add(rp); 589 } 590 591 @Override 592 public List<RegionPlan> balanceCluster(TableName tableName, 593 Map<ServerName, List<RegionInfo>> clusterState) throws HBaseIOException { 594 LOG.debug("Start Generate Balance plan for table: " + tableName); 595 return balanceCluster(clusterState); 596 } 597}