@InterfaceAudience.Private public class TruncateTableProcedure extends StateMachineProcedure<MasterProcedureEnv,MasterProcedureProtos.TruncateTableState> implements TableProcedureInterface
StateMachineProcedure.Flow
TableProcedureInterface.TableOperationType
Constructor and Description |
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TruncateTableProcedure() |
TruncateTableProcedure(MasterProcedureEnv env,
TableName tableName,
boolean preserveSplits) |
Modifier and Type | Method and Description |
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boolean |
abort(MasterProcedureEnv env)
The abort() call is asynchronous and each procedure must decide how to deal
with that, if they want to be abortable.
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protected boolean |
acquireLock(MasterProcedureEnv env)
The user should override this method, and try to take a lock if necessary.
|
void |
deserializeStateData(InputStream stream)
Called on store load to allow the user to decode the previously serialized
state.
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protected StateMachineProcedure.Flow |
executeFromState(MasterProcedureEnv env,
MasterProcedureProtos.TruncateTableState state)
called to perform a single step of the specified 'state' of the procedure
|
protected MasterProcedureProtos.TruncateTableState |
getInitialState()
Return the initial state object that will be used for the first call to executeFromState().
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protected MasterProcedureProtos.TruncateTableState |
getState(int stateId)
Convert an ordinal (or state id) to an Enum (or more descriptive) state object.
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protected int |
getStateId(MasterProcedureProtos.TruncateTableState state)
Convert the Enum (or more descriptive) state object to an ordinal (or state id).
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TableName |
getTableName() |
TableProcedureInterface.TableOperationType |
getTableOperationType()
Given an operation type we can take decisions about what to do with pending operations.
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protected void |
releaseLock(MasterProcedureEnv env)
The user should override this method, and release lock if necessary.
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protected void |
rollbackState(MasterProcedureEnv env,
MasterProcedureProtos.TruncateTableState state)
called to perform the rollback of the specified state
|
void |
serializeStateData(OutputStream stream)
The user-level code of the procedure may have some state to
persist (e.g.
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void |
toStringClassDetails(StringBuilder sb)
Extend the toString() information with the procedure details
e.g.
|
execute, rollback, setNextState
addStackIndex, beforeReplay, childrenCountDown, compareTo, completionCleanup, convert, convert, createProcedureInfo, doExecute, doRollback, elapsedTime, getException, getLastUpdate, getNonceKey, getOwner, getParentProcId, getProcId, getResult, getRootProcedureId, getStackIndexes, getStartTime, getState, getTimeout, getTimeRemaining, hasException, hasOwner, hasParent, hasTimeout, incChildrenLatch, isFailed, isFinished, isSuccess, isWaiting, newInstance, removeStackIndex, setAbortFailure, setChildrenLatch, setFailure, setFailure, setNonceKey, setOwner, setParentProcId, setProcId, setResult, setStackIndexes, setStartTime, setState, setTimeout, setTimeoutFailure, toString, toStringClass, toStringDetails, toStringSimpleSB, updateTimestamp, validateClass, wasExecuted
public TruncateTableProcedure()
public TruncateTableProcedure(MasterProcedureEnv env, TableName tableName, boolean preserveSplits)
protected StateMachineProcedure.Flow executeFromState(MasterProcedureEnv env, MasterProcedureProtos.TruncateTableState state)
StateMachineProcedure
executeFromState
in class StateMachineProcedure<MasterProcedureEnv,MasterProcedureProtos.TruncateTableState>
state
- state to executeprotected void rollbackState(MasterProcedureEnv env, MasterProcedureProtos.TruncateTableState state)
StateMachineProcedure
rollbackState
in class StateMachineProcedure<MasterProcedureEnv,MasterProcedureProtos.TruncateTableState>
state
- state to rollbackprotected MasterProcedureProtos.TruncateTableState getState(int stateId)
StateMachineProcedure
getState
in class StateMachineProcedure<MasterProcedureEnv,MasterProcedureProtos.TruncateTableState>
stateId
- the ordinal() of the state enum (or state id)protected int getStateId(MasterProcedureProtos.TruncateTableState state)
StateMachineProcedure
getStateId
in class StateMachineProcedure<MasterProcedureEnv,MasterProcedureProtos.TruncateTableState>
state
- the state enum objectprotected MasterProcedureProtos.TruncateTableState getInitialState()
StateMachineProcedure
getInitialState
in class StateMachineProcedure<MasterProcedureEnv,MasterProcedureProtos.TruncateTableState>
public TableName getTableName()
getTableName
in interface TableProcedureInterface
public TableProcedureInterface.TableOperationType getTableOperationType()
TableProcedureInterface
getTableOperationType
in interface TableProcedureInterface
public boolean abort(MasterProcedureEnv env)
Procedure
abort
in class Procedure<MasterProcedureEnv>
protected boolean acquireLock(MasterProcedureEnv env)
Procedure
acquireLock
in class Procedure<MasterProcedureEnv>
protected void releaseLock(MasterProcedureEnv env)
Procedure
releaseLock
in class Procedure<MasterProcedureEnv>
public void toStringClassDetails(StringBuilder sb)
Procedure
toStringClassDetails
in class Procedure<MasterProcedureEnv>
sb
- the string builder to use to append the proc specific informationpublic void serializeStateData(OutputStream stream) throws IOException
Procedure
serializeStateData
in class StateMachineProcedure<MasterProcedureEnv,MasterProcedureProtos.TruncateTableState>
stream
- the stream that will contain the user serialized dataIOException
public void deserializeStateData(InputStream stream) throws IOException
Procedure
deserializeStateData
in class StateMachineProcedure<MasterProcedureEnv,MasterProcedureProtos.TruncateTableState>
stream
- the stream that contains the user serialized dataIOException
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