@InterfaceAudience.Private public abstract class AbstractStateMachineNamespaceProcedure<TState> extends StateMachineProcedure<MasterProcedureEnv,TState> implements TableProcedureInterface
StateMachineProcedure.Flow
Procedure.LockState
TableProcedureInterface.TableOperationType
Modifier and Type | Field and Description |
---|---|
private ProcedurePrepareLatch |
syncLatch |
stateCount
NO_PROC_ID, NO_TIMEOUT
Modifier | Constructor and Description |
---|---|
protected |
AbstractStateMachineNamespaceProcedure() |
protected |
AbstractStateMachineNamespaceProcedure(MasterProcedureEnv env) |
protected |
AbstractStateMachineNamespaceProcedure(MasterProcedureEnv env,
ProcedurePrepareLatch latch) |
Modifier and Type | Method and Description |
---|---|
protected Procedure.LockState |
acquireLock(MasterProcedureEnv env)
The user should override this method if they need a lock on an Entity.
|
protected abstract String |
getNamespaceName() |
TableName |
getTableName() |
abstract TableProcedureInterface.TableOperationType |
getTableOperationType()
Given an operation type we can take decisions about what to do with pending operations.
|
protected void |
releaseLock(MasterProcedureEnv env)
The user should override this method, and release lock if necessary.
|
protected void |
releaseSyncLatch() |
void |
toStringClassDetails(StringBuilder sb)
Extend the toString() information with the procedure details
e.g.
|
protected boolean |
waitInitialized(MasterProcedureEnv env)
The
Procedure.doAcquireLock(Object, ProcedureStore) will be split into two steps, first, it will
call us to determine whether we need to wait for initialization, second, it will call
Procedure.acquireLock(Object) to actually handle the lock for this procedure. |
abort, addChildProcedure, deserializeStateData, execute, executeFromState, failIfAborted, getCurrentState, getCurrentStateId, getCycles, getInitialState, getState, getStateId, isEofState, isRollbackSupported, isYieldAfterExecutionStep, isYieldBeforeExecuteFromState, rollback, rollbackState, serializeStateData, setNextState, toStringState
addStackIndex, afterReplay, beforeReplay, bypass, compareTo, completionCleanup, doExecute, doRollback, elapsedTime, getChildrenLatch, getException, getLastUpdate, getNonceKey, getOwner, getParentProcId, getProcedureMetrics, getProcId, getProcIdHashCode, getProcName, getResult, getRootProcedureId, getRootProcId, getStackIndexes, getState, getSubmittedTime, getTimeout, getTimeoutTimestamp, hasChildren, hasException, hasLock, hasOwner, hasParent, hasTimeout, haveSameParent, holdLock, incChildrenLatch, isBypass, isFailed, isFinished, isInitializing, isLockedWhenLoading, isRunnable, isSuccess, isWaiting, removeStackIndex, setAbortFailure, setChildrenLatch, setFailure, setFailure, setLastUpdate, setNonceKey, setOwner, setOwner, setParentProcId, setProcId, setResult, setRootProcId, setStackIndexes, setState, setSubmittedTime, setTimeout, setTimeoutFailure, shouldWaitClientAck, skipPersistence, toString, toStringClass, toStringDetails, toStringSimpleSB, updateMetricsOnFinish, updateMetricsOnSubmit, updateTimestamp, wasExecuted
private final ProcedurePrepareLatch syncLatch
protected AbstractStateMachineNamespaceProcedure()
protected AbstractStateMachineNamespaceProcedure(MasterProcedureEnv env)
protected AbstractStateMachineNamespaceProcedure(MasterProcedureEnv env, ProcedurePrepareLatch latch)
protected abstract String getNamespaceName()
public TableName getTableName()
getTableName
in interface TableProcedureInterface
public abstract TableProcedureInterface.TableOperationType getTableOperationType()
TableProcedureInterface
getTableOperationType
in interface TableProcedureInterface
public void toStringClassDetails(StringBuilder sb)
Procedure
toStringClassDetails
in class Procedure<MasterProcedureEnv>
sb
- the string builder to use to append the proc specific informationprotected boolean waitInitialized(MasterProcedureEnv env)
Procedure
Procedure.doAcquireLock(Object, ProcedureStore)
will be split into two steps, first, it will
call us to determine whether we need to wait for initialization, second, it will call
Procedure.acquireLock(Object)
to actually handle the lock for this procedure.
This is because that when master restarts, we need to restore the lock state for all the
procedures to not break the semantic if Procedure.holdLock(Object)
is true. But the
ProcedureExecutor
will be started before the master finish initialization(as it is part
of the initialization!), so we need to split the code into two steps, and when restore, we just
restore the lock part and ignore the waitInitialized part. Otherwise there will be dead lock.waitInitialized
in class Procedure<MasterProcedureEnv>
protected Procedure.LockState acquireLock(MasterProcedureEnv env)
Procedure
Procedure.execute(Object)
. It calls Procedure.releaseLock(Object)
after the call to
execute.
If you need to hold the lock for the life of the Procedure -- i.e. you do not want any other
Procedure interfering while this Procedure is running, see Procedure.holdLock(Object)
.
Example: in our Master we can execute request in parallel for different tables. We can create
t1 and create t2 and these creates can be executed at the same time. Anything else on t1/t2 is
queued waiting that specific table create to happen.
There are 3 LockState:
acquireLock
in class Procedure<MasterProcedureEnv>
protected void releaseLock(MasterProcedureEnv env)
Procedure
releaseLock
in class Procedure<MasterProcedureEnv>
protected void releaseSyncLatch()
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