@InterfaceAudience.Private public class FavoredStochasticBalancer extends StochasticLoadBalancer implements FavoredNodesPromoter
LoadBalancer that assigns favored
nodes for each region. There is a Primary RegionServer that hosts the region, and then there is
Secondary and Tertiary RegionServers. Currently, the favored nodes information is used in
creating HDFS files - the Primary RegionServer passes the primary, secondary, tertiary node
addresses as hints to the DistributedFileSystem API for creating files on the filesystem. These
nodes are treated as hints by the HDFS to place the blocks of the file. This alleviates the
problem to do with reading from remote nodes (since we can make the Secondary RegionServer as the
new Primary RegionServer) after a region is recovered. This should help provide consistent read
latencies for the regions even when their primary region servers die. This provides two
CandidateGenerator| Modifier and Type | Class and Description |
|---|---|
(package private) class |
FavoredStochasticBalancer.FavoredNodeLoadPicker |
private class |
FavoredStochasticBalancer.FavoredNodeLocalityPicker |
StochasticLoadBalancer.GeneratorType| Modifier and Type | Field and Description |
|---|---|
private FavoredNodesManager |
fnm |
private static org.slf4j.Logger |
LOG |
candidateGenerators, COST_FUNCTIONS_COST_FUNCTIONS_KEY, DEFAULT_KEEP_REGION_LOADS, DEFAULT_MAX_RUNNING_TIME, DEFAULT_MAX_STEPS, DEFAULT_MIN_COST_NEED_BALANCE, DEFAULT_RUN_MAX_STEPS, DEFAULT_STEPS_PER_REGION, KEEP_REGION_LOADS, loads, MAX_RUNNING_TIME_KEY, MAX_STEPS_KEY, MIN_COST_NEED_BALANCE_KEY, namedQueueRecorder, OVERALL_COST_FUNCTION_NAME, RUN_MAX_STEPS_KEY, STEPS_PER_REGION_KEYBALANCER_DECISION_BUFFER_ENABLED, BALANCER_REJECTION_BUFFER_ENABLED, clusterStatus, DEFAULT_BALANCER_DECISION_BUFFER_ENABLED, DEFAULT_BALANCER_REJECTION_BUFFER_ENABLED, DEFAULT_HBASE_MASTER_LOADBALANCE_BYTABLE, isByTable, masterServerName, metricsBalancer, MIN_SERVER_BALANCE, onlySystemTablesOnMaster, rackManager, regionFinder, services, slop, useRegionFinderFAVORED_ALWAYS_ASSIGN_REGIONSBOGUS_SERVER_NAME, SYSTEM_TABLES_ON_MASTER, TABLES_ON_MASTER| Constructor and Description |
|---|
FavoredStochasticBalancer() |
| Modifier and Type | Method and Description |
|---|---|
private void |
addRegionToMap(Map<ServerName,List<RegionInfo>> assignmentMapForFavoredNodes,
RegionInfo region,
ServerName host) |
private void |
assignRegionToAvailableFavoredNode(Map<ServerName,List<RegionInfo>> assignmentMapForFavoredNodes,
RegionInfo region,
ServerName primaryHost,
ServerName secondaryHost,
ServerName tertiaryHost) |
protected List<RegionPlan> |
balanceTable(TableName tableName,
Map<ServerName,List<RegionInfo>> loadOfOneTable)
Given the cluster state this will try and approach an optimal balance.
|
protected List<CandidateGenerator> |
createCandidateGenerators() |
void |
generateFavoredNodesForDaughter(List<ServerName> servers,
RegionInfo parent,
RegionInfo regionA,
RegionInfo regionB) |
void |
generateFavoredNodesForMergedRegion(RegionInfo merged,
RegionInfo[] mergeParents) |
private Map<ServerName,List<RegionInfo>> |
generateFNForRegionsWithoutFN(FavoredNodeAssignmentHelper helper,
List<RegionInfo> regions) |
List<ServerName> |
getFavoredNodes(RegionInfo regionInfo) |
private Set<ServerName> |
getInheritedFNForDaughter(FavoredNodeAssignmentHelper helper,
List<ServerName> parentFavoredNodes,
FavoredNodesPlan.Position primary,
FavoredNodesPlan.Position secondary) |
private List<ServerName> |
getOnlineFavoredNodes(List<ServerName> onlineServers,
List<ServerName> serversWithoutStartCodes) |
protected CandidateGenerator |
getRandomGenerator()
Returns any candidate generator in random
|
private ServerName |
getServerFromFavoredNode(List<ServerName> servers,
ServerName fn) |
private void |
mergeAssignmentMaps(Map<ServerName,List<RegionInfo>> assignmentMap,
Map<ServerName,List<RegionInfo>> otherAssignments) |
ServerName |
randomAssignment(RegionInfo regionInfo,
List<ServerName> servers)
Used to assign a single region to a random server.
|
Map<ServerName,List<RegionInfo>> |
retainAssignment(Map<RegionInfo,ServerName> regions,
List<ServerName> servers)
Generates a bulk assignment startup plan, attempting to reuse the existing assignment
information from META, but adjusting for the specified list of available/online servers
available for assignment.
|
Map<ServerName,List<RegionInfo>> |
roundRobinAssignment(List<RegionInfo> regions,
List<ServerName> servers)
Generates a bulk assignment plan to be used on cluster startup using a simple round-robin
assignment.
|
private Pair<Map<ServerName,List<RegionInfo>>,List<RegionInfo>> |
segregateRegionsAndAssignRegionsWithFavoredNodes(Collection<RegionInfo> regions,
List<ServerName> onlineServers) |
void |
setMasterServices(MasterServices masterServices)
Set the master service.
|
private void |
updateFavoredNodesForRegion(RegionInfo regionInfo,
List<ServerName> newFavoredNodes) |
composeAttributeName, computeCost, getCandidateGenerators, getCostFunctionNames, initCosts, loadConf, needsBalance, nextAction, setRackManager, updateBalancerLoadInfo, updateClusterMetrics, updateCostsAndWeightsWithAction, updateMetricsSizeassignMasterSystemRegions, balanceCluster, balanceMasterRegions, getConf, getDefaultSlop, idleRegionServerExist, initialize, isStopped, onConfigurationChange, postMasterStartupInitialize, preBalanceCluster, regionOffline, regionOnline, shouldBeOnMaster, sloppyRegionServerExist, stop, toEnsumbleTableLoad, updateBalancerStatusclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitisMasterCanHostUserRegions, isSystemTablesOnlyOnMaster, isTablesOnMasterprivate static final org.slf4j.Logger LOG
private FavoredNodesManager fnm
public FavoredStochasticBalancer()
protected List<CandidateGenerator> createCandidateGenerators()
createCandidateGenerators in class StochasticLoadBalancerprotected CandidateGenerator getRandomGenerator()
getRandomGenerator in class StochasticLoadBalancerpublic void setMasterServices(MasterServices masterServices)
LoadBalancersetMasterServices in interface LoadBalancersetMasterServices in class BaseLoadBalancer@NonNull public Map<ServerName,List<RegionInfo>> roundRobinAssignment(List<RegionInfo> regions, List<ServerName> servers) throws HBaseIOException
BaseLoadBalancerroundRobinAssignment in interface LoadBalancerroundRobinAssignment in class BaseLoadBalancerregions - all regionsservers - all serversHBaseIOExceptionprivate void mergeAssignmentMaps(Map<ServerName,List<RegionInfo>> assignmentMap, Map<ServerName,List<RegionInfo>> otherAssignments)
private Map<ServerName,List<RegionInfo>> generateFNForRegionsWithoutFN(FavoredNodeAssignmentHelper helper, List<RegionInfo> regions) throws IOException
IOExceptionprivate Pair<Map<ServerName,List<RegionInfo>>,List<RegionInfo>> segregateRegionsAndAssignRegionsWithFavoredNodes(Collection<RegionInfo> regions, List<ServerName> onlineServers) throws HBaseIOException
HBaseIOExceptionprivate void addRegionToMap(Map<ServerName,List<RegionInfo>> assignmentMapForFavoredNodes, RegionInfo region, ServerName host)
private ServerName getServerFromFavoredNode(List<ServerName> servers, ServerName fn)
private void assignRegionToAvailableFavoredNode(Map<ServerName,List<RegionInfo>> assignmentMapForFavoredNodes, RegionInfo region, ServerName primaryHost, ServerName secondaryHost, ServerName tertiaryHost)
public ServerName randomAssignment(RegionInfo regionInfo, List<ServerName> servers) throws HBaseIOException
BaseLoadBalancerrandomAssignment in interface LoadBalancerrandomAssignment in class BaseLoadBalancerregionInfo - Region for which this selection is being done. nnHBaseIOExceptionprivate void updateFavoredNodesForRegion(RegionInfo regionInfo, List<ServerName> newFavoredNodes) throws IOException
IOException@NonNull public Map<ServerName,List<RegionInfo>> retainAssignment(Map<RegionInfo,ServerName> regions, List<ServerName> servers) throws HBaseIOException
BaseLoadBalancerTakes a map of all regions to their existing assignment from META. Also takes a list of online servers for regions to be assigned to. Attempts to retain all assignment, so in some instances initial assignment will not be completely balanced.
Any leftover regions without an existing server to be assigned to will be assigned randomly to available servers.
retainAssignment in interface LoadBalancerretainAssignment in class BaseLoadBalancerregions - regions and existing assignment from metaservers - available serversHBaseIOExceptionprivate List<ServerName> getOnlineFavoredNodes(List<ServerName> onlineServers, List<ServerName> serversWithoutStartCodes)
public List<ServerName> getFavoredNodes(RegionInfo regionInfo)
public void generateFavoredNodesForDaughter(List<ServerName> servers, RegionInfo parent, RegionInfo regionA, RegionInfo regionB) throws IOException
generateFavoredNodesForDaughter in interface FavoredNodesPromoterIOExceptionprivate Set<ServerName> getInheritedFNForDaughter(FavoredNodeAssignmentHelper helper, List<ServerName> parentFavoredNodes, FavoredNodesPlan.Position primary, FavoredNodesPlan.Position secondary) throws IOException
IOExceptionpublic void generateFavoredNodesForMergedRegion(RegionInfo merged, RegionInfo[] mergeParents) throws IOException
generateFavoredNodesForMergedRegion in interface FavoredNodesPromoterIOExceptionprotected List<RegionPlan> balanceTable(TableName tableName, Map<ServerName,List<RegionInfo>> loadOfOneTable)
StochasticLoadBalancerbalanceTable in class StochasticLoadBalancertableName - the table to be balancedloadOfOneTable - region load of servers for the specific one tableCopyright © 2007–2020 The Apache Software Foundation. All rights reserved.